// C4D-DialogResource

DIALOGSTRINGS IDD_NEW_CITY_DIALOG
{
  IDS_NEW_CITY_CONTINENT  "Continent";
  IDS_NEW_CITY_COUNTRY    "Country";
  IDS_NEW_CITY_DIALOG     "New City";
  IDS_NEW_CITY_NAME       "Name";
  IDS_STATIC              "Group";
}
